Minor Errand-Running
Cost: ()
Search your deck for a basic Energy card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.
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Cost: Lightning (10)
During your opponent's next turn, any damage done to Mareep by attacks is reduced by 10 (after applying Weakness and Resistance).
Its fluffy coat swells to double when static electricity builds up. Touching it can be shocking.