Energy Jump (Poké-Power)
Once during your turn (before your attack), you may move an Energy card attached to 1 of your Pokémon to another of your Pokémon. This power can't be used if Gardevoir is affected by a Special Condition.
Psychic Rage
Cost: Metal, Colorless ()
Choose 1 of your opponent's Pokémon. This attack does 10 damage for each damage counter on Gardevoir to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Black Magic
Cost: Psychic, Colorless, Colorless (10+)
Does 10 damage plus 20 more damage times the number of your opponent's Benched Pokémon.